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Showing posts with the label animation
animation-ball physics
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In this session were asked to animate 4 different types of animation of ball physics, the first being a short animation of a cartoon ball bouncing which required to draw to draw stretched circles throughout which from my prospective was fairly hard as my circles are not brilliant compared to drawing a normal circle. then for the second animation we were required to animate to real psychics of a bowling ball( black )/ a ping pong ball( yellow ) and a tennis ball( purple ). with this animation real physics were required and it took a quite a few attempts to make some form of realistic animation that was expected.
animation-coin and pendulum motion
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Today we are doing arc and coin animation tests the coin motion animation i have here was a test of even spaced coin animation compared to a gradually spacing out coin motion animation. we also had to do a arc animation of 3 kinds: 1st "going form left to right": is how a pendulum animation is done using even spacing in the animation. 2nd" going straight across" is the wrong type of pendulum animation to produce. while the 3rd is used to show again a pendulum animation with greater spacing. here is some screenshots of the work as i was going through it along with the onion skins of the finish product: