review for wim
The project “what if metropolis” call someone out of a 50/50
good bad experience. Looking back at all
the expenses during this particular project I feel like my time was better
spent around the main task that were needed for the course there were some
aspects of other task that ran separate
from the course which cause me to go out my comfort zone a fair bit, As time
management even know I was commonly adapt to managing this that and the other when
it came to managing this project and the work load that came with it Alongside mainly written work from another
unit that I was doing against this project quite daunting not in physically but
mentally. Since this was the project after invisible cities firstly I thought It
was going to be the same sort of level of work that the first project that we
did required ,Going onto the project We are introduced do the 3D program Autodesk
Maya which was a key element in the construction of the 3D cities that we have
now at the end of project.
Maya at first seemed Quite intimidating to me as well it
came to you 3D modelling I wasn't the brightest person in the class when it
came to this program; Well I Personally Think that's a lot of my classmates well
also in the same boat as me. Now looking out what I did for the quantity work
produced I see that it was quite similar for a good portion of the project But
as we proceeded towards the territory of constructing the buildings in 3D and how
we needed the necessary bits and bobs for the 3D construction, it started to
get slightly daunting due to it being a new aspect of the animation course that
I was learning. It wasn’t really that overwhelming as I did have people to help
break down the situation for me and give it a second look before proceeding. After trial and tribulation I was able to
slowly but surely make progress with the development of the city met with Fair amount of criticism, it was really matter
of once I know I can then proceed to in no time flat.
The city itself That I have produced Now preceded the
expectations that's are you originally set for how I was going to make it and
also what I was going to look like, originally when I got my artist from the randomised
box I already had something in mind that
was going to be mainly based around something fleshy horrific and all to do
with the mind. But after receiving comments about the thumbnails that I was
dishing out during the idea thumbnail period You gave me a chance to step back it
gave me an idea an see how I'm going to approach it differently after looking
at my artist in a little more depth. The maya lessons that we had was Simon
during the weekday Was a Huge learning curve in my education for the animation
course as island and abundant amount of information on Maya and on how to use
it. Even learning how to produce a good angle shot to provide depth to the experience
of the scene.
To conclude I believe
that this project was not a huge success for me as it was a trial and error sort
of situation, But I really enjoyed the whole process in creating the city that
I have and I can't wait for the next project personally because we're making
characters and using sound.
Comments
Post a Comment