warframe was a game developed by the company "Digital Extremes". the game originally started as " dark sector" a dark sci-fi game created around 2005, but during the development of the game that budget ran out. so a directional change in the change of the art and game had to happen. so after many adjustments, warframe was introduced in 2013 also with concept and art style that I whole hearty love/ in a form of a sci-fi fantasy with animation quests and trailers for models known as "prime warframes" the prime trailer while short, present a new slicker model to the game known as "prime-warframe" even though theses frames don't have that much significance in the overall game. these animated trailers reveal more to this universe then what originally knew before and add some depth to existing characters "warframe's attempt at a horror quest" the story quests that warframe offer are stunning the animation flow i...
Hi Coyle - so it seems as if the idea of 'gender' might be a really useful prism through which to analyse and unpick Houseki No Kuni. The REALLY important balancing act to strike with this assignment is to understand that you're using your 'own choice' as a vehicle by which to demonstrate your understanding of the theories, so you need to ensure the technical/theoretical content re. gender theory is really tip-top and at the heart of your assignment. There is always a rich seam of discussion around the ways in which fictional universes challenge/subvert gender roles through character design and character arcs. The other thing to bear in mind is, even though you've got more words to write, you still need to really narrow your focus; can I suggest you know prepare an additional mind-map in which you look specifically at 'Houseku No Kuni & Gender representation/identity' as the territory for exploring.
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