im working on refining the story this character design was a spur of the moment , when i go a new tablet just wanted to test something out and kill two bird with one stone
Ooh - a new tablet - nice! Just remember all the principles you learned last term - so, in terms of art direction and production design: I know from your tweets etc that you have a preferred style of drawing that borrows heavily from anime etc... but it might be that your story needs a different approach to design completely? You'll need to start thinking about influence maps alongside your early visualisations to make sure you're designing purposefully and with a clear visual goal in mind :). When it comes to telling stories that associate with madness and insanity, things often become much more expressive and stylised - here are 2 really good examples of what I mean:
as we did our frist OGR and gotten feedback, we started to learn how to model building in 3D on maya so we started with a chicken coop and here is my progress!
In this session were asked to animate 4 different types of animation of ball physics, the first being a short animation of a cartoon ball bouncing which required to draw to draw stretched circles throughout which from my prospective was fairly hard as my circles are not brilliant compared to drawing a normal circle. then for the second animation we were required to animate to real psychics of a bowling ball( black )/ a ping pong ball( yellow ) and a tennis ball( purple ). with this animation real physics were required and it took a quite a few attempts to make some form of realistic animation that was expected.
Hi Coyle,
ReplyDeleteHave you refined your story yet? You need to get that straight before you start designing your characters!
im working on refining the story this character design was a spur of the moment , when i go a new tablet just wanted to test something out and kill two bird with one stone
ReplyDeleteOoh - a new tablet - nice! Just remember all the principles you learned last term - so, in terms of art direction and production design: I know from your tweets etc that you have a preferred style of drawing that borrows heavily from anime etc... but it might be that your story needs a different approach to design completely? You'll need to start thinking about influence maps alongside your early visualisations to make sure you're designing purposefully and with a clear visual goal in mind :). When it comes to telling stories that associate with madness and insanity, things often become much more expressive and stylised - here are 2 really good examples of what I mean:
ReplyDeletehttps://www.youtube.com/watch?v=lEZNIFf63Iw&t=6s
https://www.youtube.com/watch?v=MmryyAsh3HE
...and to follow on from Phil, don't forget about Dr Caligari! :)
ReplyDelete