Hey Coyle - so your 'escape artist' is a character who helps dreamers escape their nightmares and returns them to wakefulness and safety? I really like this idea - how comforting, and I likewise like the surrealism of the sea captain etc. What I'm not sure about in your actual script is where the escape artist comes from? In the script - his dialogue is there, but he's not introduced - I thought at first it was the envelope talking to him, but then on a second read, I realised it couldn't be, because he rips the envelope in half? Am I misunderstanding something here?
as we did our frist OGR and gotten feedback, we started to learn how to model building in 3D on maya so we started with a chicken coop and here is my progress!
In this session were asked to animate 4 different types of animation of ball physics, the first being a short animation of a cartoon ball bouncing which required to draw to draw stretched circles throughout which from my prospective was fairly hard as my circles are not brilliant compared to drawing a normal circle. then for the second animation we were required to animate to real psychics of a bowling ball( black )/ a ping pong ball( yellow ) and a tennis ball( purple ). with this animation real physics were required and it took a quite a few attempts to make some form of realistic animation that was expected.
Hey Coyle - so your 'escape artist' is a character who helps dreamers escape their nightmares and returns them to wakefulness and safety? I really like this idea - how comforting, and I likewise like the surrealism of the sea captain etc. What I'm not sure about in your actual script is where the escape artist comes from? In the script - his dialogue is there, but he's not introduced - I thought at first it was the envelope talking to him, but then on a second read, I realised it couldn't be, because he rips the envelope in half? Am I misunderstanding something here?
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