tool kit 1; autodesk Maya


reflective statement:
in the first year of this course for the Maya lessons, has been a bit of a struggle as this was almost complete new territory for me and learn bit by bit on the go. the course help to build skills manage my workload or switching between projects that I was working on around the same time.  I always found it easier to do 2d animation then 3d. during the time on the course, I learn not to leave unfinished projects on USB which I found out the hard way. "what if metropolis" and "fantastic voyage" were the major Maya animation files that weren't entirely directed with help from tutors, which did lead me to stumble on certain aspects in the final outcome for both projects "the rendering was a nightmare".
 over the course of the summer break, I plan to improve on what I learned and make a fully functional model of my own design with the knowledge I got from this first-year messing about with the UVs and so forth.

links to the work:
lego car
chicken coop part 1
chicken coop part 2
coverage shot
contra-zoom shot
ball and chain
felix jnr
lip sync
mel scripting 
rocket
chain and motion 
toadstool
motion boxes
scooter
light rendering tutorials 

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