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Major project-refective statment

  Major Project Reflective   The major project has been in my opinion one of the more smother projects, in terms of production. This is in comparison to the premise or the minor project, both of which required a build-up in terms of the content of what I was doing and how things were going to go. When starting the major project, I was already at a satisfactory entry point with my work being on-target to achieve what I wanted to produce at the end. At points, some stages were fairly mentally challenging in terms of perfecting them compared to the premise and minor projects. Overall, with the result now completed I feel quite satisfied with what I have produced. I set out to produce a 1-to-2-minutes animation of an environmental set from, a book that I enjoyed when I was younger (and still do). In the texturing and colour in the scenes, I made it clear that I was trying to make it “watercolour–like” as to how the illustrator for the book. But compared to her watercolours I went f

major project - submission 03/06/2021

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               Lighting & Render Samples by Gravevelgra on Scribd Major Project Making of 2.0 by Gravevelgra on Scribd The Magician’s Nephew My project is an environmental animation inspired by "The Magician's Nephew" showing, the architecture of the Victorian/Edwardian styles and overlapping both these. The concept was to produce a 1-2 minute animation with the set being inspired by this Narnian book. I was aiming to produce an interior to represent the sense/feel of the book. My goal for the project was to depict the era of the book but also adding my personal interpretation of the concept of the book for the set. One of my set goals was to texture the set in a watercolor style similar to the way the initial book's illustrator had. This I felt came across. Another goal for the project was to have it running for a minimum of 1-2 minutes and, with smooth transitions. minor:  https://coyleloughran.blogspot.com/2021/01/minor-project-hand-in.html premi

major project interim reveiw

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  interim powerpoint minor animatic

major project- texture test (small boxes)

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  overview of the textured samples                                                               now I am on the stage of texturing objects & my set, I'm trying to make a book-like effect for the room in refection to the illustrator of the Narnia books ' Pauline Baynes. I'm not sure how to approach this but at the moment I am looking into a watercolored texture for the set & items. objects that is going to be in close-up shot will be getting extra detail compared to the background or far-off objects. 

minor project-reflective statement

 I found the minor project to be one of the tougher projects after completing the premise, the reason behind this is mainly due to the modelmaking as compared to before I was initially doing more character-based modeling is moving on to more environmental based item and designs. the initial design stage and researching wasn't too harsh for me to follow as thanks to Premise only had a general idea of where I want to go with my work, one of the major setbacks I had during the minor project time scale was the cutback of the initial set and what was can be implemented into it so instead of doing an entire street leading up to a singular attic room it was more streamlined down to the bare essentials of what was going to be shown from the book even the eaves that the book mentioned the children going through to get to the uncle's room in the first place.  after I had the initial objects modeled mapped out another painstaking process was the layout of the room on which I was quite met

Minor project-hand in

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animatic   "making of presentation" description of project Name of the project: The Magician's Nephew  The goal of this project is to create an environmental animation piece. The inspirations behind it are this piece is the story "the magician's nephew" written by CS Lewis. the objects in the room are based on items from the early 1900's the era of the story, for example, there are not only just main story items like the rings (that are the items to progress the story) but also period based items that add authenticity to the design to make it feel natural for the viewer. to help achieve the standard for the project it will be textured in the same watercolor style as the original book illustrator "Pauline Baynes". the animation will aim to be 1-2 minutes with a smooth transition between shots. Turn-around links to premise submission https://coyleloughran.blogspot.com/2020/07/resit-premise.html https://coyleloughran.blogspot.com/2020/05/premise-

Minor project- OGR

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images below are what I've done so far for the objects that will be placed in my environmental project. Even further than you would find a list with all noted object names colour-coordinated in terms of what I would find difficult to model from now towards the end of the project. there are a few more objects are currently in the works that have been pictured but are noted down in the category list at the bottom as in progress. also to note there are objects like maps rugs that are fundamentally squares that I didn't want to include in the initial set of pictures and once I begin texturing will look a lot more different compared to the un-textured models that you see on here. bookcase book cluster camera coffee table desk chair desk lamp door multi-purpose pot "flower pot & copper pot" quil & ink large crystal morter & pestal side table viles wall light todo list the list here is quite simple, the items are divided between minor difficulty medium difficulty